Simple and intuitive gameplay that really puts the focus on the world and characters. Clean writing and layout meant to maximize usability without sacrificing mood and aesthetic. Love the shifting roles for players. Knight Forlorn gets my hearty recommendation. Anyone who's even remotely interested by the concept won't be disappointed.
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Simple and intuitive gameplay that really puts the focus on the world and characters. Clean writing and layout meant to maximize usability without sacrificing mood and aesthetic. Love the shifting roles for players. Knight Forlorn gets my hearty recommendation. Anyone who's even remotely interested by the concept won't be disappointed.
That’s very kind, many thanks! We’re looking forward to expanding the encounter table for the full version of the game, to add even more mood.
Small typo on the encounter table: 4-6 of spades appears twice instead of 1-3
Thanks, will fix it in an update!